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Nothing new in the way of maps, but i have done some tut's, thay may need work so all coments welcome...

Finally I have a kewl host an no annoying popups, thanks to KP4EVER

 

q3_kp_dm18
A remake of a q3 map (q3dm18)
I decompiled it to get size, and remade every brush
I have also added .map format, you can do as you please with it, add more weps, retexture, steel parts, use as base etc.

Download map format included


 

Hypo_ct_aftermath
A central towers style map, but I tore it it shred's.
A rather tight map, most paths are short and inter twined, making hunting more fruitful


map format included Download


 

Hypo_urb
A nicely laid out out Kingpin theemed map
Very similar to kpdm4 type theem, with plenty off weps/armor
All tho I left only 1 HMG...

Download


 

Hotel_Nad
This map was a request by Truz, who basically wanted a vertical hotel.
Its a SPAM map and only the grenade launcher available
A few custom textures from max payne and level design is based around the max payne theem

Download


 

Team_hypo_mine
Set in a mine, making for a dark and gloomy map.
The caspawner area is known to have a fair amount of gib's
Maybe I should not add so much grenade ammo :)

Download


 

Undying1
The idear for map was based on undying.
I tried to give it that haunted feel, and added sounds to enhance effect
The rather wide open areas make you wana go hide.

Download


 

Vip_downtown_b, only to be used for the crash mod
I first made the map for counterstrike, with crash having the same gameplay I converted it to run with crash.

CS version
Download

KP version
Download


 

Hypo_mill,a nicely laid out medium DM map. I also have added a hard to get to area and even harder to get back, for those that can make it will reek the rewards...

DeathMatch version
Download

Team version
Download


 




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15/Dec/03


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