{ //fixed for kingpin by hypo_v8 // __Q2PATH - Quake2 path from prefs // __QERPATH - executable path for QERadiant "basepath" "__Q2PATHmain" "rshcmd" "" "remotebasepath" "__Q2PATHmain" "entitypath" "__QERPATH\*.def" "texturepath" "__Q2PATHmain\textures\" "autosave" "__QERPATH\autosave.map" // ! will be replaced with // $ will be replaced with /maps/ // @ is changed to a quote(in case you need one in the command line) "bsp_FullVis (rad -extra)" "! __QERPATHkpbsp $ && ! __QERPATHkpvis $ && ! __QERPATHkprad -bounce 4 -extra -gamedir __Q2PATHmain\ $" "bsp_FullVis (rad)" "! __QERPATHkpbsp $ && ! __QERPATHkpvis $ && ! __QERPATHkprad -gamedir __Q2PATHmain\ $" "bsp_FullVis (hypo-rad)" "! __QERPATHkpbsp $ && ! __QERPATHkpvis $ && ! __QERPATHkprad -chop 1024 -chopcurve 512 -bounce 1 -gamedir __Q2PATHmain\ $" "bsp_FullVis (norad)" "! __QERPATHkpbsp $ && ! __QERPATHkpvis $" "bsp_____________________" "" "bsp_FastVis (rad" "! __QERPATHkpbsp $ && ! __QERPATHkpvis -fast $ && ! __QERPATHkprad -gamedir __Q2PATHmain\ $" "bsp_FastVis (rad-bleed)" "! __QERPATHkpbsp $ && ! __QERPATHkpvis -fast $ && ! __QERPATHkprad -nostopbleed -gamedir __Q2PATHmain\ $" "bsp_FastVis (hypo-fast)" "! __QERPATHkpbsp $ && ! __QERPATHkpvis -fast $ && ! __QERPATHkprad -chop 1024 -chopcurve 512 -bounce 0 -gamedir __Q2PATHmain\ $" "bsp_____________________" "" "bsp_Relight" "! __QERPATHkpbsp -onlyents $ && ! __QERPATHkprad -gamedir __Q2PATHmain\ $" "bsp_OnlyEntities" "! __QERPATHkpbsp -onlyents $" "bsp_only (novis/norad)" "! __QERPATHkpbsp $" }